How long we expect is a function of the current reverb time and other things. Note that we must wait longer to turn compelling off given that reverb adds decay and we don’t want to chop off the tails. And about half of them reach almost precisely zero.
In Breeze 2.1 some Alg Modes do not reach precisely zero CPU at the moment, as we achieve in Precedence, but we can turn off the most intensive part of the algorithm. In other words, we automatically turn the lights off for you, helping to save the planet in the process. Furthermore, if playback is stopped for a coffee break, lunch break, or overnight, processing is automatically suspended, potentially saving you significant money on your electric bill. Sparse arrangements can save orders of magnitude in CPU-resources, which in turn leads to more creative freedom and fewer annoyances such as heat and fan noise generated by powerful computers in the studio. Maximum CPU usage will only be reached in such cases when all tracks in the project are active at the same time, which almost never happens in large sessions. If the plug-ins are not receiving any input signal, they will automatically disable processing, and enter an approximately zero CPU usage state! For 2CAudio it is massive news for composers who use massive scoring templates and like to auto-load hundreds of instances. Ultra low CPU usage is great, but there is one thing even better: zero CPU usage! Beginning with Precedence and Breeze 2.1, we have now introduced an intelligent suspend-on-silence feature in our products. You can make a vast variety of custom GUI themes now, to suit your style and vibe! Suspend Processing On Zero Input All 150 factory supplied color preferences are also available. The same color system available in Precedence is available in Breeze 2. Precedence is an essential member of the family, and the link between it and our reverbs is compelling. This will be available in future versions of B2 and Aether as well in one form or another as they become available. At the moment, just manually set Breeze Mix to the same value as Precedence Distance.
#2caudio aether manual update
The integration will take a little extra time and come in another free update later this year hopefully before the holiday season. We are attempting to establish communication between Precedence and Breeze 2 instances so that by merely changing position in Precedence, Breeze settings will be updated appropriately as well. Both can be used independently of course, but true magic happens when used together. The Precedence algorithm has been designed with this in mind. Together they create an incredible sense of depth and allow you place instruments anywhere within the space that Breeze 2 creates: left to right, as well as front-to-back. Precedence supplies about half of the actual distance illusion, and Breeze 2 provides the other half. The idea is merely to set a Distance value in Precedence and then manually enter the same numerical value into the Mix parameter in the Breeze instance that follows it. Designed to work correctly with Precedence. The mode Mix/Balance should be considered “Distance”.
#2caudio aether manual manual
In this mode, the standard Pre-Delay control is replaced with the “PD Adjust” control which allows some manual adjustment of our automatic guideline suggestion. Therefore there should be an inverse relationship between Mix and Pre-Delay in most cases to agree with behavior in the real world, but that is not widely understood in the community, so we can now set this up appropriately for you automatically.
In real acoustic environments, sounds that are closer to the listener are likely to have MORE pre-delay, and LESS reverb energy relative to the source sound energy.